The latest game to get the reverse-engineering treatment is The Legend of Zelda: A Link to the Past, Neowin has reported. A GitHub user called snesrev has fully ported the game to PC using over 80,000 lines of code, while adding some extra enhancements. Those include support for enhanced aspect ratios and pixel shaders, a higher quality world map, secondary item slots and more. 

The version was re-engineered in C code, and requires libraries from the SNES emulator LakeSNES. It features all the same levels, enemies and puzzles of the original game, and can even run the original machine code alongside the ported C version. Another GitHub user, xander-haj, showed exactly how it works compared to an emulation in a YouTube video from last year.