It's been nearly a year since Meta announced at Connect 2022 that it would give its weird Caspar the Friendly Ghost-esque metaverse avatars some legs to make them appear slightly more human. The day of reckoning is almost upon us as Quest Home avatars now sport extra limbs in the latest beta version of the Quest software.

You won't see legs on your avatar when you look down, as UploadVR points out. They'll only be visible in third-person or when you're looking at a virtual mirror (much like in many first-person shooter games). This makes sense, as there's no leg tracking option on any current consumer virtual reality system. It means Meta doesn't have to worry too much about having accurate leg animations instead of, I don't know, wacky QWOP-style physics?