Mashable

Kingdom Come 2: Deliverance

In the latest iteration of "AI comes for our jobs," the English translator for Kingdom Come: Deliverance 2 now claims that the game's developers, Czech-based Warhorse Studios, are planning to replace all translation work with artificial intelligence, making his job "obsolete." 

Max Hejtmánek, the game's long-time English translator, took to Reddit earlier today to announce his layoff in a post titled "Fired from Warhorse Studios and replaced with AI" in the r/kingdomcome subreddit. The subreddit's moderators claim to have verified his identity, while an update to Hejtmánek's LinkedIn profile indicates he's no longer working for Warhorse. 

The post begins with the worry that many people, especially in creative industries, now share: "Yesterday, March 27th 2026, with no forewarning, I was invited to a meeting and promptly told that, in an effort to "make the company more effective" and "save finances", as of next month, my position at the company would become "obsolete" in favour of using AI for all translations going forward."

According to Hejtmánek, he had been working at Warhorse Studios since 2022, doing Czech-to-English translation work, and his layoff is just the latest in a series of high-profile job losses that underscore how disruptive artificial intelligence has been in creative industries.

It also raises important questions about AI's incursion into art, for while it's undoubtedly true that artificial intelligence can perform fast, cheap translation work — just as it can create fast, cheap cartoons, action sequences, movie dialogue, etc. — it's also true that removing the human element from art work necessarily cheapens the final product and even calls into question the entire enterprise: if art is no longer a human project but a machine one, what possible purpose does it serve?

Hejtmánek alluded to this problem in his original post: "I want you to know that the growing use of AI greatly affects people in the games industry and many others, and I thought you should know how much the company that makes the games you love value the work of their employees, not to mention the environment."

Today, the translator of a game was replaced, but what's next? The story writer? The design artists? The voice actors? How many human roles can be lost to AI before the entire enterprise gets called into question? And, as Max points out, what does it say about a company so eager to replace its human workforce with an AI one?