Engadget

Let's all take a breath. Layoffs are still churning in the video game industry, even as the frigid winter air is beginning to thaw.

Engadget

No one is suggesting that Microsoft should stop making video game hardware. What we've been considering, here in the dark and twisted Engadget Slack channels, is whether Microsoft should keep making generationally distinct consoles in the traditional hardware cycle. Basically, does Xbox need a box?

Engadget

The first Activision Blizzard game to join Xbox Game Pass will be Diablo IV, and it's due to land on March 28. The move means Diablo IV will be playable on Xbox and PC at no extra charge to Game Pass members — of which there are 34 million, Xbox announced today

Engadget

There aren't enough games with queer characters and themes — and GLAAD, the world's largest LGBTQ media advocacy group, has the statistics to prove it.

Engadget

“The game industry is out of step with contemporary media in terms of LGBTQ representation, and it is failing its LGBTQ customers.”

This sentiment has felt true for years, and now the statistics in GLAAD’s first annual gaming report prove it. The media watchdog and LGBTQ advocacy group today published GLAAD Gaming: The State of LGBTQ Inclusion in Video Games, offering a comprehensive breakdown of the industry from the perspective of queer players and developers.

Engadget

One week after Microsoft laid off nearly 2,000 employees in its gaming division, the Federal Trade Commission is accusing Microsoft of contradicting its pledge to allow Activision Blizzard to operate independently post-acquisition.

Engadget

The production pipeline for mainstream video games has always been hectic. The AAA factory is powered by rigid marketing plans and periods of soul-sucking crunch, and while this process has resulted in incredible games over the years, it's also been detrimental to developers' mental health and long-term job stability.

Engadget

It's an awkward time to be a PC player. The platform has more games covering more genres than ever, and even standard PC hardware can deliver pristine, photorealistic graphics.

Engadget

Cities: Skylines II developer Colossal Order has a uniquely close relationship with its community. The original Cities: Skylines came out in 2015 and gobbled up the audience that was left behind by EA’s SimCity, which came out in 2013 and was a busted mess. Cities: Skylines scratched that urban-planning itch, plus it cost just $30. The game came first to PC, Mac and Linux with modest hardware requirements, and it hit consoles within two years.

Engadget

With the news that Blizzard and ESL FACEIT are preparing to launch a new esports circuit for Overwatch 2, mere months after the death of the Overwatch League, it's a good time to take stock of the entire esports scene. Things are looking slightly frantic, at least in North America.