A pre-release build of Warhammer 40,000: Space Marine 2 has leaked online two months before release, according to reporting by Insider Gaming. This is a fully playable version that was “randomly posted on a tracker,” according to sources who have downloaded and experimented with the build. It remains unclear how the game ended up online.
I first started hitting arcades in the late '80s, and one of the first games I remember playing was the seminal 1987 beat-em-up Double Dragon. Probably not the most appropriate thing for a seven-year-old, but I pumped plenty of quarters into it and subsequently spent tons of time playing the NES port.
Luke Muscat, the lead designer for Halfbrick Studios' Fruit Ninja and Jetpack Joyride, has announced a new game called Feed the Deep.
Firewalk Studios’ upcoming debut game, the 5v5 team shooter Concord, is opening up to all PlayStation Plus members this weekend. Pre-order customers and PS Plus subscribers can try the multiplayer FPS beginning on Friday, July 12, at noon ET.
One of the holiest but non-religious days of our economic year is just around the corner and Amazon will mark the occasion by giving away three AAA titles during Amazon Prime Day through its Prime Gaming service. The online retailer announced it will offer free copies of Suicide Squad: Kill the Justice League, Chivalry 2 and Rise of the Tomb Raider: 20 Year Celebration Edition for 48 hours starting on Tuesday July 16.
The maker of Xbox Game Pass stalwart Palworld said on Wednesday it’s forming a new company in partnership with… Sony.
Vampire Survivors, one of the very best games of the last few years, is already available for iPhone. It arrived on iOS out of the blue at the tail end of 2022.
This is it, the first game to nearly make me throw my Playdate against a wall. Angel Pop, a bullet hell shoot ‘em up that landed on the Playdate Catalog last month, is utter chaos.
Don’t look down. Don’t look down. Don’t look down.
Waves the size of skyscrapers explode beneath me as I creep across a busted metal beam in the middle of the North Sea, suspended at the base of an oil rig that’s in the process of collapsing. I’m crawling swiftly but carefully, knees sliding on the wet metal and eyes locked on the platform in front of me. Don’t look down.
Making a video game on any platform takes hard work, and even if a game is finished it’s still not immune to delays (see: Duke Nukem Forever, L.A. Noire and Diablo III.) A group of Italian programmers had to wait 22 years to finally see the release of their fantasy hack ‘n slasher Kien for the Game Boy Advance (GBA) — a console whose last units went into production in 2009.