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Rhythm is everything in Kunitsu-Gami: Path of the Goddess. On a micro scale, the maiden Yoshiro dances through the game with graceful, measured movements, her steps cleansing the black defilement that has consumed her mountain and its people. In combat, Yoshiro’s protector, Soh, directs their sword in nimble arcs, landing attacks and parries based on timing and flow. On a grand scale, Kunitsu-Gami employs a soothing cadence of frenzied combat and peaceful base building.

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Don’t look down. Don’t look down. Don’t look down.

Waves the size of skyscrapers explode beneath me as I creep across a busted metal beam in the middle of the North Sea, suspended at the base of an oil rig that’s in the process of collapsing. I’m crawling swiftly but carefully, knees sliding on the wet metal and eyes locked on the platform in front of me. Don’t look down.

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Summer Game Fest 2024 officially wrapped up on June 10, after a long weekend of game previews, developer interviews and unlimited cold brew — but we just published our final stories from the show this week (held under embargo, of course).

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Neva is going to make me cry. It very nearly did at Summer Game Fest, as the game’s introductory cinematics faded to black, literally just one minute into my time with the demo. I won’t divulge what happens in those initial frames, but it shattered my soul. It also perfectly primed me for the heart-pounding danger and devastating beauty that I would get lost in for the next 45 minutes, alongside my new best friend, Neva the wolf.

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Push. Push. Push, push, push, jump —

All four wheels reconnect with the glowing pavement in a slap of crisp plastic and crunching wood.

Push, push, push, push, jump kickflip

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Astro Bot is as precise as it is ridiculous, and this is exactly what makes it so damn delightful.

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Kunitsu-Gami: Path of the Goddess is lush. Set on the side of a mountain that’s been covered in a terrible black defilement, Kunitsu-Gami’s world is an ancient, psychedelic dreamscape packed with magic and otherworldly horrors. It’s also mechanically dense, with moments of slow strategizing and rapid-fire hack-and-slash combat. After playing for nearly an hour at Summer Game Fest, it’s clear that Kunitsu-Gami is much more than a beautiful screenshot.

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Mixtape is a coming-of-age story about the reality-bending adventures of three teenage friends on their final night of high school, featuring a soundtrack of classic punk and alternative hits.

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South of Midnight, first revealed at last year’s Summer Game Fest, will launch on Xbox and PC sometime next year.