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Baldur’s Gate 3 is an epic game of choice and consequence—who lives, who dies, who tells your story, who fails every possible perception check they can.

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When Baldur’s Gate 3 released this summer, its ending was one of the rare moments where praise for Larian’s take on the world of Dungeons & Dragons wasn’t united in effusive lauding.

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Last Thursday, Hasbro had an investor’s call to discuss the third quarter, and while Hasbro itself might be going through a rough time, with lower-than-expected ea

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Now that Baldur’s Gate 3 has been out on PC and PS5 for a little while, game developer Larian Studios has dropped a scintillating peek behind the curtain with the game’s very own Art Blast on ArtStation Magazine—giving us a ton of fascinating looks at concept art, model renders, and more

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A couple of weeks ago, I finally closed the book on my first—inevitably, first of many—playthrough of Baldur’s Gate 3.

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There’s a lot going on in Baldur’s Gate 3: incredibly detailed response options, making friends with your companions, intense battles, and sometimes even-more-intense romance scenes after the battles.

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Been playing a lot of Baldur’s Gate 3 and found yourself thinking “god, I love all of these Dungeons & Dragons characters in this Dungeons & Dragons video game.

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Dungeons & Dragons might be bigger than ever, but the release of Baldur’s Gate 3 has catapulted the fantasy world and mechanics of the world’s biggest TTRPG into the hands of a whole eager new audience of playe

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Baldur’s Gate 3, Larian Studio’s epic new Dungeons & Dragons game, has consumed a not-insignificant amount of my free time since it launched earlier this month.

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In the rare times I’ve had, well, the time to actually play Dungeons & Dragons, I’ve never played a Warlock. I usually go for some form of Ranger, or a more traditional caster class.