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Now that Baldur’s Gate 3 has been out on PC and PS5 for a little while, game developer Larian Studios has dropped a scintillating peek behind the curtain with the game’s very own Art Blast on ArtStation Magazine—giving us a ton of fascinating looks at concept art, model renders, and more

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A couple of weeks ago, I finally closed the book on my first—inevitably, first of many—playthrough of Baldur’s Gate 3.

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There’s a lot going on in Baldur’s Gate 3: incredibly detailed response options, making friends with your companions, intense battles, and sometimes even-more-intense romance scenes after the battles.

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Been playing a lot of Baldur’s Gate 3 and found yourself thinking “god, I love all of these Dungeons & Dragons characters in this Dungeons & Dragons video game.

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Dungeons & Dragons might be bigger than ever, but the release of Baldur’s Gate 3 has catapulted the fantasy world and mechanics of the world’s biggest TTRPG into the hands of a whole eager new audience of playe

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Baldur’s Gate 3, Larian Studio’s epic new Dungeons & Dragons game, has consumed a not-insignificant amount of my free time since it launched earlier this month.

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Earlier in the week, game developer Bungie revealed that Keith David would be portraying the role of Destiny 2's Commander Zavala beginning with 2024's The Final Shape expansion.

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In the rare times I’ve had, well, the time to actually play Dungeons & Dragons, I’ve never played a Warlock. I usually go for some form of Ranger, or a more traditional caster class.

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On August 8, a member of the Brazilian Portuguese translation team for Baldur’s Gate 3 noted on X (formerly Twitter) that the individuals who were largely responsible for the video game localization were not given proper credit