Now that Baldur’s Gate 3 has been out on PC and PS5 for a little while, game developer Larian Studios has dropped a scintillating peek behind the curtain with the game’s very own Art Blast on ArtStation Magazine—giving us a ton of fascinating looks at concept art, model renders, and more
A couple of weeks ago, I finally closed the book on my first—inevitably, first of many—playthrough of Baldur’s Gate 3.
There’s a lot going on in Baldur’s Gate 3: incredibly detailed response options, making friends with your companions, intense battles, and sometimes even-more-intense romance scenes after the battles.
Yes, we’ve had Detective Pikachu, and Netflix is about to get into the TV business of Pocket Monstering with
Been playing a lot of Baldur’s Gate 3 and found yourself thinking “god, I love all of these Dungeons & Dragons characters in this Dungeons & Dragons video game.
Dungeons & Dragons might be bigger than ever, but the release of Baldur’s Gate 3 has catapulted the fantasy world and mechanics of the world’s biggest TTRPG into the hands of a whole eager new audience of playe
Baldur’s Gate 3, Larian Studio’s epic new Dungeons & Dragons game, has consumed a not-insignificant amount of my free time since it launched earlier this month.
Earlier in the week, game developer Bungie revealed that Keith David would be portraying the role of Destiny 2's Commander Zavala beginning with 2024's The Final Shape expansion.
In the rare times I’ve had, well, the time to actually play Dungeons & Dragons, I’ve never played a Warlock. I usually go for some form of Ranger, or a more traditional caster class.
On August 8, a member of the Brazilian Portuguese translation team for Baldur’s Gate 3 noted on X (formerly Twitter) that the individuals who were largely responsible for the video game localization were not given proper credit